Harn is copyright
Columbia Games
   











LIA-KAVAIR (by R.Crossby & Columbia Games)

Thieves, rogues, scoundrels, bandits, highwaymen, beggars, and other ne'er-do-wells often band together in gangs for protection. The Lia-Kavair is a group that sees to the maintenance of its own existence regardless of social, economic, or political policies & views these criminals as tools for their own prosperity through careful control of them. The Lia-Kavair traces its origin to a semi-mystical cult of Imik in the Azeryan Empire. It is said the first Al'Rahk Turmash led his band of loyal followers across the empire in a silent conquest of the Azeryani underworld and eventually the cult spread across Lythia. Elements of this cult's existence on Hârn can be traced to approximately 690BT along with the arrival of Navehans. They were originally the trusted hand of Naveh, cutting the purses of the gods and men serving them, but this has all but been forgotten.

Organization and Ranks Membership in the Lia-Kavair is exclusive. Promotion is based on a system of guarded trust and can be highly selective. Therefore the ranks within denote efficiency regardless of the means employed. There is only one way to leave the Lia-Kavair.