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Harn is copyright Columbia Games |
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Kingdoms of Harn (by R.Crossby & Columbia Games)Azadmere is the khuzdul (dwarven) kingdom, ruled by king Hazmadul III; the royal clan is Tarazakh; other prominent dwarven clans are Kophar, Kuhrdin & HurenfalChybisa ruled by King Verlid IV; his landed barons are Forsetha & Legith; this is the smallest kingdom in Harn, has very impressive fortifications within its borders & is frequently threatened with takeover by its neighbors Evael is the Sindarin (elven) kingdom, which has been ruled by king Aranath for 1400 yrs Kaldor ruled by King Miginath, the Earl of Olokand; his Earls are Curo, Dariune, Caldeth & Meleken; his landed barons are Indama, Firith, Hirnen, Verdeth, Tesla, Ethasiel, Londel, Pierstel, Ubael, Bastune, & Elorieth. Kaldor was founded as a feudal kingdom more than 500 years ago, has had a history of internal strife. King Miginath is in failing health and has no acknowledge heir - which means the succession will be fought over by 2 or 3 bastard sons and over 20 neices & nephews. Kanday ruled by King Andasin IV, his father is the powerful Earl of Sarkum; other Earls are Cassean, Milaka & Chahryn; his landed barons are Pesirias, Julor, Tertimis, Seben, Terhune, Udanel, Elcher, Jevasa, Xelados & Irien. A kingdom 150 year old, known for its peace and enlightenment - but has been involved in three major wars in the last 60 years due to conflicts with Rethem & Tharda. King Andasin dislikes war and worries that if the Rethem & Tharda were to unite against Kanday that it would spell defeat for his kingdom. Melderyn, an island kingdom off southeast Harn, ruled by King Chunel; his Earls are Avona, Nurisel, Gwenalin, Alaga & Thabel; his landed barons are Wederine, Duathane, Dessar, Morezyn, Erdarta, Arbustren, Jothysan, Avonasen, Halwyn, Maradyne, Perhel & Chorlon. This land is ruled by a constitutional monarchy 700+ years old, but the real power of the land is held by the Council of Eleven, who are scholoars or mages (or both). The isle is noted for its magery & most persons of historical note seem to have had Melderyn roots. Orbaal ruled by King Alegar II who rules over 8,000 rowdy Ivinian vikings [who are tall, have light hair, blue-grey eyes] who have enslaved 65,000 rebellious Jarin. The basic unit is the CLAN, which is ruled by a Valhakar, aided by a council of all males (each of who must have 3+ wives) which is called the Thrangaad; THE CLANS are Taareskeld [comprised of 5 subclans]; Cyeen [comprised of 3 subclans]; Galbart [comprised of 3 subclans]; Marwyn [comprised of 2 subclans]; Geldestaar [comprised of 2 subclans]; Serewy [comprised of 2 subclans]; Storzand [comprised of 2 subclans]; Sherwyn [comprised of 2 subclans]; Verakaar [comprised of 2 subclans]; Karolaan [comprised of 2 subclans]; Ruindael [comprised of 2 subclans] Rethem ruled by King Chafin III; this is an unstable & treacherous realm, where life is cheap and bribes may be costly The Thardic Republic comprised of 6 provinces [Coranan, Eidel, Gerium, Kom, Ramala, Shiran], each province has its own legion; rules by a Senate of 68. Proud that it is a republic ruled by reason, rather than war; however inter-province rivalries are fierce & bickering deprive them of the unity needed to conquer their neighbors |