Harn is copyright
Columbia Games
   











The Island of Harn

         Harn is a rough, hazy, forested island off the northwest coast of the continent of Lythia. The seas around Harn are norotiously rough; and both land and sea are prone to terrible storms. A lack of good roads and rough terrain combine to make travel difficult, especially in winter. Much of Harn is hilly. There are four major mountain ranges; the Felshas dominate the eastern shore of Lake Benath and boasts Mount Wynan, the highest peak at nearly 10,000 feet; the Rayeshas run along the top of Lake Benath; the Sorkins parallel the east coast; and the Jahls, in the far north, isolate Orbaal from the rest of Harn. These highland areas are populated by wild tribesmen and fearsome beasts. Few sane Harnians venture there.



The Kingdom of Rethem

         A province of the former Corani Empire infamous as the cradle of the Balshan Jihad. Rethem was founded in 635 by Arlun the Barbarian and combines the barbarism of its Peran conquerors with the spiritual traditions of the Theocracy of Tekhos to make it Harn's most treacherous and dangerous state. While Rethem is a kingdom on the feudal model, only lip-service is paid to institutions of fealty and honor. In practice, Rethemi politics are a maelstrom of intrigue and assassination and the kingdom suffers from chronic disunity, to the verge of anarchy. When Chafin II died in 715, a covert power struggle ensued among his relatives. The ruthless cousin who emerged the victor took the name Chafin III. His drive and competencelead many to believe that he will, if he lives long enough, unite Rethem under his iron fist and redress the "wrongs" suffered by his kingdom at the hands of the kingdom of Kanday.

         Shostim Castle is the capital of Rethem; the principal seat of King Chafin III of Rethem and the shire moot of Parachshire. Chafin has recently commenced building a town wall. Shostim is also noted for hosting the Peleahn chantry guildhall.