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Harn is copyright Columbia Games |
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Harnic Errata (by R.Crossby & Columbia Games)Standard mentals in use are: iron, steel, brass, bronze, tin, lead, pewter, copper, silver, gold, mythral (platinum)Money: 4 farthings = 1 silver penny [1d]; 12 pennies = 1 shilling [12d]; 20 shillings = 1 pound [240d] Inns & taverns common costs are: a pint of ale/mead/cider costs 1 farthing; cold bread & cheese= 1 farthing; hot soup or stew w fresh bread cost 1 penny; roasts/better food bought at better inns for 2-12pennies; 1 halfpenny is the fee to sleep on soiled straw in a common dorm; a sixpence for furnished/nice room; higher rates at festival times; stabling = 1d p horse p day, includes feed Kelestia, the multiverse as so called by scholars of Kethira (Harn’s planet name), comprising many worlds, including: the ‘Blessed Realm’, Losenor, Midgaad, Sherem, Terra & Yashain; traveled to/from via ‘godstones’ Spoken Langs Harnic (spoken throughout Harn); Orbaalese (spoken in Orbaal), Jarinese (the language of the Jarin tribes) - while Emela* & Ivinian** are in regular usage, as well Written langs Lakise (the written form for spoken Harnic); Runic (used by the dwarves); Selenian (the written form of Sindarin) Lythia Lythia is a LARGE advanced continent about 50 miles to the east of Harn {{think Europe, with Harn as Britain}} which is the cradle of civilization & a bit more advanced than Harn. The most common language groups of Lythia (as regards Harn) are: A Harnic League is 2.5 miles Lia-kavair is the guild of thieves Mangai is the joint association of all Harnic guilds Merchant’s guild conducts all legal trade, charge 5-10% in commissions to sell items for others; loans money (costing 5-20% p mo); & will exchange foreign coinage for 20% The Penultimate tome a mythical book said to contain all secrets of the Earthmasters |